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E Racer
Works best on: All Race Scenarios
An all around racing vehicle. I designed it using the figure 8 track in beta 3.1, but it should work on any race track. Right now it runs very well, but I would guess that some tweaking could get even faster lap times. I should also note that it takes advantage of the 'free' comparison operator to make it under the figure 8's 200 point limit.
Download E Racer! Eric Ellingson



bEEtle
Works best on: All Race Scenarios
Small wheeled vehicle with a large engine. Uses two track sensors that search out the edges of the track to keep the rover centered in the track. Note that because of the 'feature' that causes turning vehicles to move faster, it is currently tweaked to spend as much time turning as possible (so it wiggles down the track as opposed to just heading straight :)
Download bEEtle! Eric Ellingson



JPC Oval Inside BattleRacer I
Works best on: Oval Race
Created by Jeff Carey, Small wheeled vehicle with small engine. This vehicle is a big lap scorer that does a moderate amount of damage to enemy vehicles in the process. Employs a single track sensor for navigation, hugging the inside of the oval. Fires on enemy vehicles with its single machine gun as it passes them on the inside. Pair with an Oval OUTSIDE BattleRacer for a fast and deadly team. Start this vehicle in the inside position.
Download! Jeff Carey



JPC Oval Outside BattleRacer I
Works best on: Oval Race
Created by Jeff Carey, Small wheeled vehicle with medium engine. This vehicle will destroy many enemy vehicles while scoring a moderate number of laps. Employs a single track sensor for navigation, hugging the outside of the oval. Fires on enemy vehicles with its four lasers as it passes them on the outside, inflicting heavy damage. Pair with an Oval INSIDE BattleRacer for a fast and deadly team. Start this vehicle in the outside position.
Download! Jeff Carey



JPC Sonar Dragster
Works best on: Drag Race
Small hovercraft with four thrusters, designed only to compete in the electric fence drag race and beat the computer opponent. Uses sonar to detect the electric fence at the end of the track and throw the thrusters into reverse at the last second. As an added touch, turns the thrusters off after forward speed is stopped. Components and wiring are very simple.
Download! Jeff Carey
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